Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[0.4.0] 2020-01-13

Added

  • Campaign and Session can now have a rpg system (like DND) assigned to them
  • Sessions can have generic location information, nothing fancy. (Should be like: Online, Discord, DM's Home, This amazing cafe)

Changed

  • Times are correctly displayed in emails
  • Smaller under the hood changes

[0.3.0] 2020-01-06

Added

  • Campaign and Session descriptions are now rendered Markdown! You can use Markdown in your descriptions.
  • Metadata tags are added so Slack/Discord/Twitter etc. can create a previews of sessions and titles
  • Favicon added \o/

Changed

  • Timezones should now correctly display in your local time. UTC is displayed until your local time is detected (Through javascript).

[0.2.3] 2020-01-05

Changed

  • Reworked the list view of Campaigns and Sessions. Also, you now see those items you attend/are a member of, even if it's not public.
  • All tables are now better on mobile
  • Tables for sessions are sorted by date now

[0.2.0] 2020-01-04

Added

  • Sessions can now be created for campaigns, inheriting some of it's properties (Campaign members automatically join (needing to RSVP), Publicity and optionally description and header images if left empty)
  • Players from a campaign get notified if a session gets created. They need to RSVP for those (Link provided in email or via session details) to either accept or decline.
  • Some visual overhaul and code cleanup.

[0.1.6] 2020-01-04

Changed

  • Sessions and Campaigns now use UUIDs to access.
  • Some visual button overhaul, more to come.
  • Session invitation link is now only visible if either it's public, you're the game master or you're already a player.
  • Campaign invitation link is now only visible if either you're the game master or you're already a player.

[0.1.4] 2020-01-02

Added

  • Players can now leave sessions or campaigns
  • Gamemasters can remove players from sessions or campaigns
  • Email notifications are sent when:
  • A welcome email when you sign up
  • A player joins a session -> Email to Player and GM as confirmation
  • A player joins a campaign -> Email to Player and GM as confirmation

[0.1.3] 2019-12-28

Added

  • Changelog is now integrated on the Website

[0.1.2] 2019-12-28

Added

  • Image Headers for sessions and Campaigns
  • Public/Non-Public listing of campaigns and sessions